MUNDI - Info: game/display_commands
5th June 2001
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"MUNDI" DISPLAY OPTIONS - 19/06/1988 <---------+
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My sister's birthday!
Well my people, the display option command come in pairs:
(1) Verbose/brief - display either the long or the short location
descriptions respectively. Eventually, "superbrief" will
take on the functionality of "brief", and "brief" will be
such that the full description is listed only when the location
is first entered. This will then become the default.
(2) Objects/noobjects - Either do or do not display the list of objects
in the current location. It has been (accurately) pointed out
that you need to be entirely made of wood to want "noobjects",
but you never know, we might get someone coming in on a 300 baud
line, who *really* wants to cut down the amount of text he is
being fed.
(3) Exits/noexits - Again, it's pretty obvious. These items tell MUNDI
either to display or not to display the list of obvious exits from
your current location. "Noexits" looks more like mist, but is
utterly hoopless. "Exits" tells you all you need to know, and
unlike mist "exits", doesn't lie to you?
(4) Allexits/uniqueexits - Cunning one, this. If "allexits" is set, then
literally every exit from the current location is listed (if any
of them are - if "noexits" is also set, you still get frog all).
If you set "uniqueexits", then only one of a set of exits leading
to the same destination is listed. This means you don't get
misleading location descriptions with loads of spurious exits.
(This isn't to say I can't fix it like that if I want! Hehehe)
(5) Numbers/nonumbers - IFF you are a wiz, then "numbers" will allow you
to see the number and Wizname of the current location along with
the description and suchlike. If you are a mere mortal, you are
denied this privilege, because, let's face it, you don't really
need to know them, do you?
<6> <ignore|notice> shout | global | all
Whether you want to listen to global messages (informative), or
shouted messages (from other players). Kinda usefull if you
want to chat and not be disturbed too much.
The default settings when you come in are:
verbose; objects; exits; uniqueexits; nonumbers
Notice that these options are saved along with your character - hoopy
no?