# THIS IS A GENERATED FILE. # DO NOT EDIT IT UNLESS YOU KNOW WHAT YOU'RE DOING. # Made by sad from /usr/local/src/mike/games/adams/adv01.dat # Sat Nov 4 14:14:53 GMT 2006 %ident 1 %version 416 %wordlen 3 %maxload 6 %lighttime 125 %treasury stump %start forest # 69 verbs and nouns # 13 treasures # 75 messages # unknown header value 1: 5953 # unknown header value 2: 819 # 33 rooms %room swamp dismal swamp %exit north meadow %exit east edge %exit west grove %room tree top of a tall cypress tree %exit down swamp %room stump damp hollow stump in the swamp %exit up swamp %exit down chamber %room chamber root chamber under the stump %exit up stump %room hole semi-dark hole by the root chamber %exit up chamber %room hall long down sloping hall %exit up hole %exit down cavern %room cavern large cavern %exit north tunnel %exit south anteroom %exit west memory %exit up hall %exit down maze0 %room hive large 8 sided room %exit south tunnel %room anteroom royal anteroom %exit north cavern %exit up royal %room shore *I'm on the shore of a lake %exit north bog %exit south edge %exit west meadow %room forest forest %exit north forest %exit south forest %exit east meadow %exit west forest %room maze0 maze of pits %exit north maze1 %exit south maze3 %exit east maze3 %exit down maze1 %room maze1 maze of pits %exit west maze2 %exit up maze0 %room maze2 maze of pits %exit north maze5 %exit south maze0 %exit east maze1 %exit west maze4 %exit up maze4 %exit down maze5 %room maze3 maze of pits %exit north maze0 %exit east maze1 %exit west maze0 %exit up maze1 %room maze4 maze of pits %exit south maze5 %exit up maze2 %exit down maze5 %room maze5 maze of pits %exit north maze5 %exit south maze0 %exit east maze0 %exit west maze3 %exit up maze2 %exit down chasm %room chasm *I'm at the bottom of a very deep chasm. High above me is a pair of ledges. One has a bricked up window across its face the other faces a Throne-room %exit up maze5 %room ledge1 *I'm on a narrow ledge by a chasm. Across the chasm is the Throne-room %exit west royal %room royal royal chamber %exit down anteroom %room ledge2 *I'm on a narrow ledge by a Throne-room Across the chasm is another ledge %room throne throne room %exit west ledge2 %room meadow sunny meadow %exit south swamp %exit east shore %exit west forest %room trouble *I think I'm in real trouble now. There's a fellow here with a pitchfork and pointed tail. ...Oh Hell! %room grove hidden grove %exit north forest %exit east swamp %room bog quick-sand bog %room memory Memory chip of a COMPUTER! I took a wrong turn! %exit east cavern %room oak top of an oak. To the East I see a meadow, beyond that a lake. %exit down forest %room edge *I'm at the edge of a BOTTOMLESS hole %exit north shore %exit west swamp %room ledge *I'm on a ledge just below the rim of the BOTTOMLESS hole. I don't think I want to go down %exit up edge %exit down trouble %room tunnel long tunnel. I hear buzzing ahead %exit north hive %exit south cavern %room endless *I'm in an endless corridor %exit north endless %exit south limbo %exit east endless %exit west endless %exit up endless %exit down endless %room limbo large misty room with strange unreadable letters over all the exits. %exit north endless %exit south trouble %exit east forest %exit west trouble %exit up oak %exit down trouble # 65 items %item hot_firestone Glowing *FIRESTONE* %nowhere %item hole Dark hole %at chamber %item rubies *Pot of RUBIES* %getdrop RUB %at chamber %item web Spider web with writing on it %at tree %item stump -HOLLOW- stump and remains of a felled tree %nowhere %item cypress Cypress tree %at swamp %item water Water %at shore %item mud Evil smelling mud %getdrop MUD %at swamp %item fish *GOLDEN FISH* %getdrop FIS %at shore %item lit Lit brass lamp %getdrop LAM %nowhere %lightsource lit %item lamp Old fashioned brass lamp %getdrop LAM %at stump %item axe Rusty axe (Magic word "BUNYON" on it) %getdrop AXE %at shore %item water_in_bottle Water in bottle %getdrop BOT %at stump %item empty_bottle Empty bottle %getdrop BOT %nowhere %item keys Ring of skeleton keys %getdrop KEY %at tree %item sign1 Sign "Leave *TREASURES* here, then say: SCORE" %at stump %item locked_door Locked door %at hole %item open_door Open door with a hallway beyond %nowhere %item gas Swamp gas %at swamp %item net *GOLDEN NET* %getdrop NET %at chasm %item bites Chigger bites %nowhere %item infected_bites Infected chigger bites %nowhere %item slime Patches of "OILY" slime %getdrop OIL %at swamp %item honey *ROYAL HONEY* %getdrop HON %at hive %item bees Large african bees %at hive %item bear Very thin black bear %at ledge2 %item bees_in_bottle Bees in a bottle %getdrop BOT %nowhere %item dragon Large sleeping dragon %at meadow %item flint Flint & steel %getdrop FLI %at ledge %item rug *Thick PERSIAN RUG* %getdrop RUG %at maze5 %item sign2 Sign: "magic word's AWAY! Look la..." (Rest of sign is missing!) %at chasm %item distended_bladder Distended gas bladder %getdrop BLA %nowhere %item window Bricked up window %at royal %item sign3 Sign here says "In many cases mud is good. In others..." %at meadow %item lava Stream of lava %at chasm %item window_with_hole Bricked up window with a hole in it %nowhere %item bricks Loose fire bricks %getdrop BRI %nowhere %item crown *GOLD CROWN* %getdrop CRO %at throne %item mirror *MAGIC MIRROR* %at ledge2 %item sleeping_bear Sleeping bear %nowhere %item empty_bladder Empty wine bladder %getdrop BLA %at anteroom %item glass Broken glass %getdrop GLA %nowhere %item chiggers Chiggers %getdrop CHI %at swamp %item woozy_bear Slightly woozy bear %nowhere %item eggs *DRAGON EGGS* (very rare) %getdrop EGG %nowhere %item dam Lava stream with brick dam %nowhere %item fruit *JEWELED FRUIT* %getdrop FRU %at grove %item ox *Small statue of a BLUE OX* %getdrop OX %at bog %item ring *DIAMOND RING* %getdrop RIN %nowhere %item bracelet *DIAMOND BRACELET* %getdrop BRA %nowhere %item scratchings Strange scratchings on rock says: "ALADIN was here" %at maze2 %item sign4 Sign says "LIMBO. Find right exit and live again!" %at limbo %item smoking_hole Smoking hole. pieces of dragon and gore. %nowhere %item sign5 Sign says "No swimming allowed here" %at shore %item arrow Arrow pointing down %at maze5 %item dead_fish Dead fish %getdrop FIS %nowhere %item cold_firestone *FIRESTONE* (cold now) %getdrop FIR %nowhere %item sign6 Sign says "Paul's place" %at grove %item trees Trees %at forest %item sign7 Sign here says "Opposite of LIGHT is UNLIGHT" %at maze0 %item empty_lamp Empty lamp %getdrop LAM %nowhere %item muddy_rug Muddy worthless old rug %getdrop RUG %nowhere %item advert Large outdoor Advertisement %getdrop ADV %at edge %item bottomless_hole Hole %at edge %item undescribed0 UNDESCRIBED %nowhere %item undescribed1 UNDESCRIBED %nowhere # 169 actions %occur 75 carried fish !carried net %result msg Fish have escaped back to the lake. put fish shore %comment FISH ESCAPE %occur 10 carried infected_bites !at limbo %result msg My bites have rotted my whole body! die %comment DIE BITES %occur 10 carried bites !carried mud %result nl msg My chigger bites are now INFECTED! superget infected_bites destroy2 bites %comment BITE INFECT %occur 8 accessible bees_in_bottle !flag 17 %result msg The bees all suffocated and disappeared swap bees_in_bottle empty_bottle %comment BEES DIE %occur flag 5 %result destroy mirror put glass ledge2 clear_flag 5 look %comment HIT MIRROR %occur at trouble %result msg You lost *ALL* treasures. game_over %comment IN HADES %occur 5 carried mud !carried water_in_bottle %result msg The mud dried up and fell off. put mud swamp %comment MUD OFF %occur 8 !carried bites !carried infected_bites here chiggers !carried mud %result superget bites nl msg I'm bitten by chiggers. %comment BIT CHIG %occur 8 here bees !accessible mud %result msg Bees sting me die %comment BEE STING %occur at hole flag 15 %result clear_dark look2 %comment LITE %occur 50 carried fish !carried water_in_bottle %result msg Too dry, the fish died. destroy2 fish get dead_fish %comment FISH DIE %occur flag 7 %result clear_flag 7 put ox grove inventory %comment MOVE OX %occur 30 carried chiggers !carried infected_bites !carried bites !carried mud %result superget bites nl msg I'm bitten by chiggers. %comment GET CHIG %occur 50 here dragon accessible mud %result clear_screen msg Dragon smells something. Awakens & attacks me! die %comment MUD DRAGON %occur flag 12 here window %result drop bricks destroy window drop window_with_hole %comment BLAST WALL %occur flag 12 here dragon %result drop smoking_hole destroy dragon %comment BLAS DRAGON %occur flag 1 !flag 2 %result msg " DRAGON STING " and fades. I don't get it, I hope you do. clear_flag 1 set_flag 2 %comment 1ST MIRROR CLUE %occur flag 14 %result superget empty_bottle clear_flag 14 die %comment BEAR MAD %occur flag 12 %result look clear_flag 12 %comment RESET BLAST %occur !flag 13 %result msg A voice BOOOOMS out: set_flag 13 nl msg Welcome to Adventure number: 1 "ADVENTURELAND". msg In this Adventure you're to find *TREASURES* & store them away. nl msg To see how well you're doing say: "SCORE" msg Remember you can always say "HELP" %comment INTRO %occur flag 1 flag 2 %result msg "Don't waste honey, get mad instead! Dam lava!?" clear_flag 1 clear_flag 2 %comment 2ND MIRROR CLUE %occur flag 16 %result clear_flag 16 swap empty_lamp lit look2 %comment DEAD LAMP %occur at bog accessible rug %result swap rug muddy_rug %comment MUDDY RUG %action LOO LAV here lava %result msg There's something there all right! Maybe I should go there? %action LOO TRE here stump %result msg There's something there all right! Maybe I should go there? %action GET MUD here mud carried infected_bites %result destroy2 infected_bites get mud msg OK msg BOY that really hit the spot! %action GET HON here honey !carried mud here bees %result msg Bees sting me die %action GET MUD here mud carried bites %result destroy2 bites get mud msg OK msg BOY that really hit the spot! %action DRO HON carried honey here bear %result destroy2 honey msg Bear eats the honey and falls asleep. drop sleeping_bear destroy bear %action DRO HON carried honey %result drop honey %action GET BEE here bees !carried mud %result msg Bees sting me die %action GET BEE here bees carried mud !carried empty_bottle %result msg First I need an empty container. %action GET BEE here bees carried mud carried empty_bottle %result swap empty_bottle bees_in_bottle msg OK %action GET INV %result inventory %action CRO LAV at chasm %result msg No, its too hot. %action INV %result inventory %action SAY AWA carried rug at maze5 %result moveto meadow msg Something I'm holding vibrates and... clear_dark look %action LIG !carried flint %result msg nothing to light it with %action LIG GAS carried distended_bladder carried flint %result msg Gas bladder blew up msg in my hands! die destroy2 distended_bladder %action MAK HOL accessible bees_in_bottle %result set_flag 17 msg OK %action LIG GAS here distended_bladder carried flint %result clear_screen destroy distended_bladder set_flag 12 msg Gas bladder blew up %action GO LED at royal here window_with_hole %result moveto ledge1 clear_screen look %action GET GAS at swamp !carried empty_bladder %result msg First I need an empty container. %action GET GAS at swamp carried empty_bladder %result swap empty_bladder distended_bladder msg OK %action DRO GAS carried distended_bladder %result swap distended_bladder empty_bladder msg OK msg Gas dissipates. (I think you blew it) %action LIG GAS here gas carried flint %result msg gas needs to be contained before it will burn %action FIN SWA %result msg I don't know where it is %action GO THR at ledge1 %result msg How? %action GET MIR here mirror !here bear %result get mirror msg OK %action DRO MIR carried mirror here rug %result drop mirror msg Mirror lands softly on rug, lights up and says: set_flag 1 %action DRI FRU carried fruit %result msg BOY that really hit the spot! destroy2 fruit %action GET WAT here water carried empty_bottle %result destroy2 empty_bottle get water_in_bottle msg OK %action JUM at ledge1 !carried bricks %result moveto ledge2 look %action JUM at ledge2 %result moveto ledge1 look %action GO THR at ledge2 here bear %result msg Bear won't let me %action GO THR at ledge2 !here bear %result moveto throne clear_screen look %action MAK LAV accessible bricks here lava %result swap hot_firestone lava drop dam look2 %comment BUILD DAM %action GO LAV at chasm %result msg No, its too hot. %action DRO BEE carried bees_in_bottle here bear %result msg Bees madden bear, bear then attacks me! destroy2 bees_in_bottle drop bees set_flag 14 %action GET WAT here water !carried empty_bottle %result msg First I need an empty container. %action REA WEB here web %result msg Chop 'er down! %action GO TRE here cypress %result moveto tree clear_screen look %action DRO WAT carried water_in_bottle !at chasm %result swap water_in_bottle empty_bottle msg OK msg It soaks into the ground %action FIL LAM accessible slime carried empty_lamp %result destroy2 slime destroy2 empty_lamp msg Lamp is now full & lit refill_lamp %action CHO TRE here cypress !accessible keys carried axe %result destroy cypress drop stump msg TIMBER. Something fell from the tree top & vanished in the swamp %action OPE DOO at hole here locked_door !carried keys %result msg I can't its locked %action UNL DOO at hole here locked_door !carried keys %result msg I can't its locked %action THR AXE carried axe %result msg In 2 words tell me at what...like: AT TREE set_flag 3 drop axe %action OPE DOO here locked_door carried keys %result destroy locked_door drop open_door look2 %action CRO %result msg How? %action JUM at ledge1 carried bricks %result msg Somethings too heavy. I fall. die %action DAM LAV accessible bricks here lava %result swap hot_firestone lava drop dam look2 %action GET BRI here bricks %result get bricks msg OK msg Its heavy! %action STO %result msg To stop game say QUIT %action QUI %result score game_over %action GET MIR here mirror here bear %result msg Bear won't let me %action DRO MIR carried mirror !here rug %result msg Mirror hits floor and shatters into a MILLION pieces drop glass destroy2 mirror %action AT BEA flag 3 !here mirror %result msg OK, I threw it. msg A voice BOOOOMS out: msg please leave it alone clear_flag 3 %action AT DRA flag 3 here dragon %result msg OK, I threw it. msg It doesn't seem to bother him at all! clear_flag 3 %action SCO %result score %action HEL carried bites %result clear_screen msg A voice BOOOOMS out: msg Medicine is good for bites. msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action HEL carried infected_bites %result clear_screen msg A voice BOOOOMS out: msg Medicine is good for bites. msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action GO LED at chasm %result msg Not here. %action GET LAV here lava %result msg No, its too hot. %action SCR here bear %result msg Bear is so startled that he FELL off the ledge! put woozy_bear chasm destroy bear %action DRO BEE carried bees_in_bottle here dragon %result drop bees drop eggs destroy dragon msg The bees attack the dragon which gets so annoyed it gets up msg and flys away... %action AT WIN flag 3 %result clear_flag 3 msg Nothing happens msg A voice BOOOOMS out: msg Remember you can always say "HELP" %action OPE DOO here open_door %result look %action GO HOL here window_with_hole %result clear_screen moveto ledge1 look %action AT BEA flag 3 here mirror %result destroy mirror set_flag 5 msg OH NO... Bear dodges... CRASH! clear_flag 4 %action FIN AXE %result msg A voice BOOOOMS out: msg I don't know where it is %action WAK %result msg Nothing happens msg Maybe if I threw something?... %action GO TRE here stump %result moveto stump clear_screen look %action CHO TRE here cypress carried axe carried keys %result destroy cypress drop stump msg TIMBER! %action ATT BEA here bear %result msg Bear won't let me msg Maybe if I threw something?... %action ATT DRA here dragon %result msg It doesn't seem to bother him at all! msg Maybe if I threw something?... %action DRI WAT carried water_in_bottle %result msg BOY that really hit the spot! destroy2 water_in_bottle get empty_bottle %action DRI WAT here water %result msg BOY that really hit the spot! %action DRI HON accessible honey %result msg BOY that really hit the spot! destroy2 honey %action AT DOO here locked_door flag 3 %result destroy locked_door drop open_door msg Lock shatters clear_flag 3 %action SWI at bog loaded %result msg Somethings too heavy. I fall. %action SWI at bog !loaded %result moveto shore clear_screen look %action CHO !carried axe %result msg I'm not carrying ax, take inventory! %action SAY BUN accessible ox carried axe %result print_noun_nl msg Something I'm holding vibrates and... put axe grove set_flag 7 %action SAY BUN carried axe !at bog %result print_noun_nl msg Something I'm holding vibrates and... put axe grove inventory %action RUB LAM accessible lit %result msg No, its too hot. %action GET MUD here mud %result get mud msg OK %action RUB LAM accessible lamp !flag 8 %result msg A glowing Genie appears, drops somehting, then vanishes. drop ring set_flag 8 %action RUB LAM accessible lamp flag 11 %result msg Nothing happens %action RUB LAM accessible lamp flag 10 %result msg A glowing Genie appears, says "Boy you're selfish", takes msg something and then makes "ME" vanish! set_flag 11 die destroy2 ring %action RUB LAM accessible lamp flag 9 %result msg A glowing Genie appears, says "Boy you're selfish", takes msg something and then makes "ME" vanish! set_flag 10 die destroy2 bracelet %action RUB LAM accessible lamp flag 8 %result msg A glowing Genie appears, drops somehting, then vanishes. drop bracelet set_flag 9 %action SCR carried bites %result msg BOY that really hit the spot! nl msg My chigger bites are now INFECTED! swap bites infected_bites %action SCR carried infected_bites %result msg BOY that really hit the spot! msg My bites have rotted my whole body! die %action SWI !at bog %result msg Not here. %action WAV %result msg Nothing happens %action SAY BUN here axe %result msg OK print_noun_nl msg The ax vibrated! %action LIG LAM accessible lit %result msg Lamp burns with a cold flameless blue glow. %action FIN TRE %result msg Try the swamp %action DRO BEE carried bees_in_bottle %result drop bees swap bees_in_bottle empty_bottle msg OK %action FIN KEY %result msg Try the swamp %action FIN MUD %result msg Try the swamp %action AT SHO flag 3 at bog %result clear_flag 3 put axe shore msg OK %action GO TRE at forest %result moveto oak clear_screen look %action HEL at bog %result msg A voice BOOOOMS out: msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... msg You may need to say magic words here %action HEL at forest %result msg A voice BOOOOMS out: msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action HEL at ledge1 %result msg A voice BOOOOMS out: msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action HEL at meadow %result msg A voice BOOOOMS out: msg There are only 3 ways to wake the Dragon! %action HEL at maze1 %result msg A voice BOOOOMS out: msg You may need to say magic words here %action HEL at maze5 %result msg A voice BOOOOMS out: msg You may need to say magic words here %action HEL at maze3 %result msg A voice BOOOOMS out: msg You may need to say magic words here %action HEL at ledge2 %result msg A voice BOOOOMS out: msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action HEL at hive %result msg A voice BOOOOMS out: msg Read the sign in the meadow! %action UNL DOO carried keys here locked_door %result drop open_door destroy locked_door %action GO HAL here open_door %result moveto hall set_dark clear_screen look %action LIG LAM accessible lamp %result swap lamp lit msg Lamp burns with a cold flameless blue glow. look2 %action UNL LAM accessible lit %result swap lit lamp msg OK msg Lamp is off look2 %action GET WEB here web %result msg I'm bit by a spider die %action GO HOL here smoking_hole %result moveto trouble clear_screen look %action GET SIG %result msg A voice BOOOOMS out: msg please leave it alone %action LIG carried flint !here gas %result msg That won't ignite %action SCR %result msg Nothing happens %action SAY AWA carried rug !at maze5 !at limbo !at bog %result moveto maze5 msg Something I'm holding vibrates and... set_dark look %action HEL at swamp %result msg A voice BOOOOMS out: msg Try --> "LOOK, JUMP, SWIM, CLIMB, FIND, TAKE, SCORE, DROP" msg and any other verbs you can think of... %action THR AXE !carried axe %result msg I'm not carrying ax, take inventory! %action HEL at royal %result msg A voice BOOOOMS out: msg Blow it up! msg Try the swamp %action SAY BUN %result msg OK print_noun_nl msg Nothing happens %action GO HOL at chamber %result moveto hole clear_screen look %action GET HON here honey %result get honey msg OK %action HEL %result msg Nothing happens msg You might try examining things... %action CHO %result msg Nothing happens msg Maybe if I threw something?... %action THR %result msg Sorry, I can only throw the ax. %action AT flag 3 %result clear_flag 3 msg OK, I threw it. msg Nothing happens %action SAV GAM %result msg OK save_game %action RUB %result msg Nothing happens %action SAY %result msg OK print_noun_nl msg Nothing happens %action DRI %result msg Huh? I don't think so! %action DRO WAT carried water_in_bottle at chasm %result msg Sizzle... continue swap water_in_bottle empty_bottle %occur 0 here hot_firestone %result swap cold_firestone hot_firestone %action GET FIR here hot_firestone %result msg No, its too hot. %action GET FIR here cold_firestone %result msg OK get cold_firestone %action FIN %result msg I don't know where it is %action REA ADV accessible advert %result clear_screen nl msg Check with your favorite computer dealer for the next Adventure msg program: PIRATE ADVENTURE. If they don't carry "ADVENTURE" have msg them call: 1-305-862-6917 today! %action LOO HOL %result msg There's something there all right! Maybe I should go there? %action JUM %result msg Not here. %action ATT SPI %result msg I don't know where it is %action ATT %result msg How? %action LOO %result msg OK msg I see nothing special look2 %action AT %result msg What? %action GO HOL at edge %result moveto ledge look2 %valias ENT GO %valias RUN GO %valias WAL GO %valias CLI GO %valias CUT CHO %valias TAK GET %valias PIC GET %valias CAT GET %valias . LIG %valias IGN LIG %valias BUR LIG %valias REL DRO %valias SPI DRO %valias LEA DRO %valias GIV DRO %valias POU DRO %valias TOS THR %valias EXA LOO %valias DES LOO %valias SLA ATT %valias KIL ATT %valias EAT DRI %valias LOC FIN %valias SPE SAY %valias CAL SAY %valias YEL SCR %valias HOL SCR %valias BUI MAK %valias TIC WAV %valias KIC WAV %valias KIS WAV %valias TOU WAV %valias FEE WAV %valias FUC WAV %valias HIT WAV %valias POK WAV %nalias AX AXE %nalias CON BOT %nalias MED MUD %nalias SLI OIL %nalias BIT CHI %nalias WRI WEB %nalias DAM LAV %nalias STU TRE %nalias BAN SHO