Magic Mirror ------------ Hidden Room [KEY] | (move tapestry) = | Rose Bed Secret Vault Larder [LADDER] [BOOK, [TORCH] | |tapestry] | | (move painting) = = (go larder) | | | Garden Bedchamber------Kitchen [SPECTACLES, | [larder] |rosebed] | | | | | | | | Lawn------------Garden----||----Dingy Attic-----Giant Hall------Bedroom | [sign] || [window] [passages] [MEDAL, bed->trapdoor] | || | \ | go window | (go trapdoor) | climb ladder | / Garden Storeroom Cellar [path] [AQUALUNG, [SWORD | sign] "look cellar" -> box] = (follow path) | (swim stream) End of Path Chamber---------Cavern----||----By Chasm Musty Cave [pond] / [stream] [stream, chasm] [CANOE] | \_go pond->_/ | | | = (jump chasm) | (move rock) | | | Swampy Hole By Lake 1-------Ledge-----------Narrow Tunnel [WHISKY] [lake] [chasm, [rock] | drunken ogre] = (go lake) | On Lake (in canoe) | = (wait -> By Lake) Dead End Shack [small hole] [*MIRROR*] | | | = (go shack) | | By Lake 2 Quarry [manhole (high up)] [shack] \ | (climb ladder v) = (chop forest) / (kill dwarf) | On Ladder End of Road-||--Bend in Road Hillside [manhole] [AXE, bank] [mean dwarf] [forest -> secret path] \ | | \_______(go manhole v)_______ | | \| | (examine hedge) Empty Road--||--Sunny Meadow----By Palace [open manhole [guard] |hedge] | | | | | On Road Courtyard [road-block] [pool] "go pond" and "swim stream" both need aqualung. Cavern is dark. "say zonk" to light the torch. Can carry four items when jumping chasm, but not five. "give whisky" to make the ogre go away. Must have canoe to be able to "go lake". "unlock manhole" needs key; then "open manhole"; "go manhole" "give medal" to make the guard go away.